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There has been a new balance update to Heart of the Swarm, the contents of which you can see below.

Zerg

  • Swarm Host
    • Cost modified from 200 Minerals and 100 Vespene to 100 Minerals and 200 Vespene
    • Supply cost increased from 3 to 4
    • Movement speed increased from 2.25 to 2.95
    • Swarm Hosts now require the Burrow research in order to burrow
    • Swarm Hosts no longer collide with Locusts
  • Spawn Locusts – This ability has been reworked
    • Auto-cast removed, Spawn Locusts must now be manually cast.
    • Spawn Locusts cooldown increased from 25 seconds to 60 seconds
    • Casting Spawn Locusts no longer requires a Swarm Host to be burrowed
  • Locust
    • Weapon speed increased from .8 to .6
    • Locust duration increased from 15 seconds (+10 seconds with Enduring Locusts) to 25 seconds
  • Infestation Pit
    • Enduring Locusts – This upgrade has been removed
    • New upgrade: Flying Locusts - Allows Locusts spawned by Swarm Hosts to fly. Flying Locusts can use Swoop to land and attack
      • Requires Lair
      • Cost is 200 Minerals, 200 Vespene, 160 seconds
      • Allows Locusts spawned by Swarm Hosts to fly. Flying Locusts can use Swoop to land and attack
      • Swoop: Orders the Locust to land at the targeted location, allowing it to attack
  • Viper
    • Blinding Cloud range increased from 10 to 11

Terran

  • Raven
    • Point Defense Drone duration decreased from 180 seconds to 20 seconds

Protoss

  • Tempest
    • Bonus damage versus massive air units decreased from +50 damage to +14 damage.

 

Source:
Battle.net - Heart of the Swarm Balance Update -- April 9, 2015

The new StarCraft II season is on its way, bringing with it a free name change for every player. It has just been revealed that the name change will be available on April 10, and that all players should use their current name change (if they still have one) since name changes do not stack. For anyone looking to play under a different name for the upcoming season, this is a great opportunity to do just that.

The new season is set to start April 13.

Source:
Battle.net - Where's the Free Name Change?

A small patch is out for the Legacy of the Void beta, and you can see its contents below.

  • Fixed an issue where users attempting to launch the game from the executable file would receive an error.
  • Fixed an issue where uninstalling Legacy of the Void beta would not remove all the intended files.
  • The beta client version displayed on Battle.net Desktop App now matches the version found in the game client login screen.
  • The “Scan and Repair” feature is now available to Legacy of the Void beta installations.
  • Fixed an issue with consistency in installation flow themes.
  • Fixed an issue where only the 32-bit client was able to launch via the Battle.net Desktop App.
  • Players can now switch languages in the Void beta client without receiving an error message.

 

Source:
Battle.net - Legacy of the Void Beta Patch 2.5.0

April Fools has come and gone, and this year had more StarCraft-related jokes. Blizzard made some amusing posts on the official StarCraft 2 front page, including selling the Spear of Adun as a Legacy of the Void keepsake for the measly sum of $9,999,998.00, which is well worth it for a life-size replica of a Protoss arkship.

What came next was the shocking announcement that the Legacy of the Void beta has concluded after a very short run. Players were promised a balance change of their choice for when Legacy of the Void releases, in order to "balance everything out again."

Lastly, the astounding and revolutionary B'Motes were announced. Featuring pre-recorded emotes, B'Motes can give players a winning edge in their social expression.

And that concludes this year's Blizzard April Fools jokes. It was a rollercoaster of emotions, but everyone made it off safe and sound.

Sources:
Battle.net - Pre-Order Legacy of the Void Keepsake Now!
Battle.net - Legacy of the Void Beta Concludes!
Battle.net - Sound off with Confidence: Introducing B’Motes

Below are the full patch notes for the first Legacy of the Void beta patch.

Read more: Legacy of the Void Beta Patch 1.0

The long-awaited start to the Legacy of the Void closed beta is here! With several new units and balance changes in tow, the beta is sure to bring a lot of information and excitement in the months ahead.

In the official announcement, Blizzard has included a small FAQ, which explains various ways to get into the beta as well as rules pertaining to it.

Which game content will be available in the beta?
To start off, we will be focusing on the multiplayer experience only. We’ve added an exciting array of new units and abilities to the Terrans, Protoss, and Zerg, and we’d like to have as many eyes on them as possible. This testing will also include the upcoming Archon Mode. We will share information about future plans for the beta as we get closer to new content being released.

 

Patch notes are also available for viewing, which can be viewed in full here.

More information on the beta will be reported as it appears.

Source:
Battle.net - Legacy of the Void Beta Now Live!

Another Call to Action has been issued, this time to test an important change to the Tempest. The new test map is called “Deadwing LE (2.1.8 Balance v1.2)”, and includes the following update:

Balance Test Map:Deadwing LE (2.1.8 Balance v1.2)”
This is an update. For a complete list of changes please also reference our post regarding Balance v1.0 and Balance v1.1

 

Protoss

  • Tempest
    • Deal +14 massive damage to air units.

 

A note that the balance testing extension mod has also been updated with this change, in case players want to try out a map other than Deadwing.

David Kim's reasoning for this Tempest alteration is that they were too weak against Colossi, but also needed to be inefficient against Brood Lords. He explains this in a small forum post:

We felt that by removing damage to massive, Tempests simply became too weak versus Colossi. We wanted to make a damage change to Tempests that would severely change how they interact versus Brood Lords, while less-severely affecting their relationship against Colossi. Changing their massive bonus to +14 felt like a good number because it doubles the number of shots Tempests take to kill Brood Lords, while changing the relationship vs. Colossi by about 67%.

 

To see the full post from David Kim, click here. For the announcement post for the Call to Action, click here.

Sources:
Battle.net - Call to Action: March 26 Balance Testing
Battle.net - Balance Test Map Update - March 19

The latest patch is out, bringing over the Warcraft assets that had been introduced to the PTR.

 

StarCraft II 2.1.9 Patch Notes

General

  • Warcraft III Assets
    • We’ve introduced over three thousand new assets from the Warcraft III Reign of Chaos and The Frozen Throne.
    • To gain access to these assets, launch the StarCraft II Editor and add the following dependency:
      • Warcraft III (Data Mod)
        • File > Dependencies
        • Click ‘Add Other’
        • Select the ‘Battle.net’ tab
        • Click ‘Log In’ and enter your Battle.net account information
        • Double click on Warcraft III (Data Mod)
  • Arcade and Custom Game Lobby Changes
    • Hosts will be able to remove players who have a pending invite.
    • If a player fails to accept an invite, additional invites from that player will be delayed.
    • The duration of a pending invite has been dramatically reduced.
  • WCS Observer Interface
    • We’ve made several improvements to the WCS Observer Interface
      • Minerals, Gas, army count, and worker count can now be displayed simultaneously.
      • Unit wireframes are now displayed for single or group selection.
      • Information is displayed more consistently, making it easier for tournament organizers to display auxiliary information.
      • Hot keys have been improved and simplified.

Bug Fixes

  • Fixed an issue that could allow a player to join a private lobby when they were not friends with the host.
  • Certain hotkeys in the Wings of Liberty campaign can now be remapped.
  • Presence information displayed in the Friends List should now display the correct information.
  • Fixed an issue where certain Nvidia drivers were causing certain textures to appear pink.
  • Typical use of the middle mouse button should no longer cause the cursor to snap to the center of the screen.

 

Source:
Battle.net - StarCraft II 2.1.9 Patch Notes

The official beta preview for Legacy of the Void has been released. It explains the changes that will be tested during this beta, as well as the various additions to the game. Below is a snippet of some of the general changes coming with the Legacy of the Void beta:

  • Resource changes
    • For the beta, we’re altering the number of resources at each base. Half the mineral patches have 1500 minerals, and the other half have 750. The main goal here was to make a change that would keep the feel of resourcing rates similar to Heart of the Swarm, while simultaneously encouraging players to take additional expansions more aggressively. So far, this change feels like a very solid way to achieve this and we’d love to try it out further during the beta. It clearly gives additional incentives for players to expand more, and from our internal testing, we feel like this change hits the mark on what we’re trying to do with the resource changes.
  • Starting worker count
    • You’ll also notice that the starting worker count has been increased to 12. This change is meant to reduce the downtime at the start of games, since the first few minutes of any game often grant little in the way of choices. So far, 12 feels like a good starting point for us, but we wonder if we can increase this even further without affecting early game choices too much.
  • Unit Scan Range change
    • We’ve improved the target acquisition of ranged ground units. Now, we’re just looking to see if any strange, unexpected behavior is caused by this change. We don’t currently know of anything unwanted that’s caused by this change, but we’d like to make sure that this is in fact the case during the beta. We’d really like to thank our community for locating this behavior, and we also agree with you all in that this could potentially be a really solid change to the game.

 

To see more details, check out the full post.

Source:
Battle.net - Legacy of the Void Beta Preview

Here comes another Call to Action, testing some Locust, Viper, and Tempest changes:

Balance Test Map Changes

Balance Test Map:Deadwing LE (2.1.8 Balance v1.1)”
This is an update. For a complete list of changes please also reference our post regarding Balance v1.0.

 

Zerg

  • Locust
    • Locust duration decreased from 30 seconds to 25 seconds
  • Viper
    • Blinding Cloud range increased from 10 to 11

 

Protoss

  • Tempest
    • Bonus damage versus massive air units removed

 

Source:
Battle.net - Call to Action: March 5 Balance Testing

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